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title: "vbmSetColumn" description: TRSE built-in method (from IDE help)


vbmSetColumn

Systems: VIC20
Parameters: b


vbmSetColumn( [byte] );

  • [byte] - Column number from 0 to 19.

Description

Sets the inbuilt screenmemory sero page pointer to the top of the given column number. Useful for getting to a location on the bitmap quickly and needed for commands such as tiles.

Example

gfx : array[] of byte = ( %11111111, %10000001, %10000001, %10011001, %10011001, %10000001, %10000001, %11111111 ); ... vbmSetColumn( 3 ); // set the fourth column (remember, starts at 0) screenmemory := screenmemory + 20; // move 20 pixels down vbmDrawTile( gfx );

See also

  • vbmNextColumn
  • vbmSetPosition