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title: "ClearScreen" description: TRSE built-in method (from IDE help)


ClearScreen

Systems: C64, MEGA65, PLUS4, C128, VIC20, NES, PET
Parameters: b, a


ClearScreen( [byte], [address] );

  • [byte] - value to use to clear the screen
  • [address] - address of the screen memory

Description

Fills the memory address with 40*25 = 1000 bytes of the value specified.

Example

ClearScreen($20, ^$0400); // Clears screen bank 1 with a space character ($20) ClearScreen(RED, ^$D800); // Fills color ram with red